Activity
Mon
Wed
Fri
Sun
Apr
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Jan
Feb
Mar
What is this?
Less
More

Memberships

Consistent Characters

76 members • Free

Connected Through Play

39 members • Free

4 contributions to Connected Through Play
Friday Fun
Hopping on the gif train. Pick 3-4 gifs that highlight your week. Let’s play!
Friday Fun
My last one says 안녕 (ahn-nyung) which is short for hello and good bye in Korean.
Moving from Passenger to Pilot
I don’t know what your childhood was like, but my kids’ childhood was certainly more structured than mine. Of course, my kids also chose the competitive athlete route, which by its very nature requires more rigor. Have you noticed similar differences in your own home? This brings me to a recurring theme I’m seeing among those close to me and the community at large: children often feel like "passengers." Their schedules are curated, their hobbies are rigid, and their goals are often set by adults. This lack of agency is a major contributor to the rise in childhood anxiety. It’s worth reflecting on our own childhoods. Most of us grew up with more "white space", hours where no adult was checking a clipboard. We had the freedom to be bored and to make our own choices. Play is how our kids reclaim that steering wheel. By stepping back and letting them lead, we show them that their ideas carry weight, independent of any grade or trophy. What differences have you noticed from your childhood compared to kids today?
Moving from Passenger to Pilot
@Shannon Boyer Good point. My husband and I were just talking about the freedom we had as kids. We just had to be home before the streetlights came on. We'd always find something to keep us occupied. Our daughter (now 30) never wanted to play outside without us. I tried... but she was just a home-body. I think with our new grandbaby I will also struggle with letting go of outdoor supervision. I had and older brother and sister and lots of older neighbour friends to play with, my daughter didn't and neither (presently) does my grandbaby.
Game Night Playbook is Live 🎲 (Ages 3–11)
I just added a new Classroom resource: Game Night Playbook (Ages 3–11), a library of ideas to help you answer the question, “What should we play tonight?” without turning it into a production. What's Inside: - Age-based game ideas (3–5, 6–8, 9–11) - Options for Calm & Cozy, Wiggle, Kitchen → cooking, Outdoor, and Co-op - Simple connection scripts you can use in the moment (Invite • Connect • Repair) - Quick layered learning add-ons (SEL, literacy, math, executive function) that stay playful How to use it (2 minutes): 1. Go to Classroom → Game Night Playbook 2. Pick your child’s age band 3. Choose the vibe (calm / wiggly / co-op / kitchen / outdoor) 4. Try one round and stop on purpose if you need to Your turn: Drop your best game-night ideas in the comments. - What’s your child’s age (3–5 / 6–8 / 9–11)? - What kind of game do they love right now (calm, active, silly, strategy, co-op)? - Any “family favorite” games we should add to the playbook? When you try something, come back and tell us: what changed, more laughter, more calm, or more cooperation? @Mukkove Johnson, @Catherine McDowell, @Betty Jo Winters, @Erica Sisco-Dube, @Shelma Erikson, @Yu-Tzu Huang I had you in mind when I was building this :)
1 like • Jan 25
@Mary Nunaley I'm not sure where to put this - so please let me know if this is not the right place or way to post. For anyone thinking about games and crafting I came across this great youtube video about creating a memory game and fabric bag to hold the pieces. This could be a good craft idea, letting the child help choose patterns for the memory game pieces, and a joint craft project with a useful end product. https://www.youtube.com/watch?v=jsQANbCFB18
Build a Tiny World (Tabletop Version)
Today’s play prompt is one of my go-to resets because it works for so many ages… and it turns “I’m bored” into “I’m building.” Welcome to: Build a Tiny World. 🌎✨ The Core Idea (5–15 minutes) Tell your child(ren): “Your mission is to build a tiny world where something interesting happens.” That’s it. No fancy supplies required. Use what you have: books, cups, blocks, pillows, little figures, cars, paper scraps, tape, socks, whatever. Version 1: Blanket Fort World (cozy + immersive) Build: a fort or hideout. Add: a flashlight, one stuffed animal, and one “rule” for the world. Examples of rules: - “Everyone whispers.” - “You have to crawl to travel.” - “You can only talk in silly voices.” Story spark: “Who lives here… and what do they need today?” Version 2: Tabletop World (quick + contained) This one is perfect if you want less mess. Build: a world on a tray, placemat, or one section of the table. Add zones: “home base,” “forest,” “river,” “mountain,” “mystery spot.” (Paper labels optional.) Story spark: “Something is missing… where do we search first?” Version 3: Floor World (big body + big imagination) Build: roads with painter’s tape, rivers with scarves, hills with pillows. Add a challenge: “Your character has to get from A to B without touching the lava.” 😄 Story spark: “What obstacle shows up… and how do we solve it?” If you try this today, comment TINY WORLD and tell me which version you did: fort, tabletop, or floor.
Build a Tiny World (Tabletop Version)
1 like • Jan 5
I love these creative play ideas! Especially the problem solving.
1-4 of 4
Jacqueline Hutchinson
2
14points to level up
@jacqueline-hutchinson-7899
A passionate instructional designer and elearning developer with a creative side - I love reading, writing, knitting, crochet and learning Korean!

Active 1d ago
Joined Oct 3, 2025
Canada
Powered by