@Nolan Michaels In my experience, one of the biggest problem with LLMs are the sheer amount of information you get that is all linear. By default it's all text. I'm trying to solve "What am I building, exactly?" This is what I'm currently working on. A variant of snakes. After a lengthy chat with Claude about what I was thinking to build, I had Claude draw the gameplay as sketches for visual confirmation and link it to the gameplay rules I had written down via a pin. I've been going through the powerups, but decided that it's better to have a test map, so I draw that one as well and I'm having Claude implement that. There's Wiki, Assets, Whiteboards and Scope with full history. You can link between them. The snakes game is the guinea pig.