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Lethal Panda Ball

1.4k members • $25/month

DBC Garage

547 members • Free

7 contributions to Lethal Panda Ball
🚨 PANDA GREEN SHOT V2.3 IS LIVE! 🐼🟢🔥
We just pushed out Panda Green Shot v2.3 with some critical fixes and micro-tuning adjustments based directly on your feedback. ⚙️ What’s New in v2.3: - Fading Shots Fixed: Moving and fadeaway shots have been completely overhauled and fixed so you can pull up off the dribble with consistent release timing. 📥 How to Get the Update: Head over to the Classrooms tab right now to download the updated v2.3 script file and plug it into your setup. If you need help, PLZ Dm ME or MY team @Mahogany Dash @Xavier Sims @Adam Evans @Baron Goodman @Evert Puente 💬 What should we build next? Drop a comment below: What other features, mods, or mechanics do you want to see added in the next update? The team is actively reading your suggestions! 📈👇
0 likes • 6h
@Tyler Mcdaniel no I’m still on 1.1 because it has better fade values
0 likes • 6h
I’m not on my pc check the classroom and see if you can still download 1.1 and you can’t just ask people for exact values bro it’s dependent on your jumper and your build my values or anyone else’s won’t work for you, you have to test it and find the ones that work for your build
🎮 LIVE GAMEPLAY + CURRENT COMMUNITY VALUES (PANDA GREEN SHOT V2.2) 🐼🟢
Want to see how the script is performing in live games and what numbers are hitting right now? We just uploaded a full breakdown showing raw live gameplay and the exact MS values the community is using right now to lock in their shots. 📺 Watch Gameplay & Values Breakdown: https://rumble.com/v7f3x7a-cronus-zen-zen-nba-27-panda-green-shot-v2.2-values-gameplay.html ⚙️ What’s Inside the Video: - Current Working Values: See the exact timing values being run so you have a solid baseline to test in CREW HQ. - Live In-Game Performance: Real-time demonstration of shot timing, animations, and how the script responds under online latency. 🛠️ More Updates in the Works – What Do You Want Next? The team is actively building and testing a ton of new updates and tweaks to stay ahead of the meta and make shooting even smoother. Drop a comment below: 1. What jumper / MS value is working best for you right now? 2. What new feature or mechanic do you want to see added to the script next? Your feedback directly determines what we build in the next version—let’s run it up! 📈🔥 If You need help PLZ Dm ME or MY team @Mahogany Dash @Xavier Sims @Adam Evans @Baron Goodman @Evert Puente
0 likes • 4d
We need fade timer and no dip timing
0 likes • 4d
For the button shot
THE REAL TRUTH ABOUT CRONUS ZEN RIGHT NOW 🐼🚨
Before anyone downloads the updates or spends hours tweaking settings, I want to be 100% transparent about what the Zen can and cannot do in this year’s game. Watch my full breakdown video here: 📺 Watch the Breakdown: https://rumble.com/v7f2b16-cronus-zen-worth-using-in-nba-27.html (https://rumble.com/v7f2b16-cronus-zen-worth-using-in-nba-27.html) 1. Shooting is Harder Across the Entire Game The shooting mechanics this year are drastically different. Finding your values takes real effort, latency varies, and consistency requires work. 2. It Will NOT Make You Shoot 100% (or even 80%) If your shot selection, badges, or timing discipline aren’t there, no script is going to magically turn you into an 80–100% shooter overnight. To keep it real with you: I consider myself an average/casual player—without the script I was shooting roughly 3/10, and dialed in with the script I went to about 6/10. That is a noticeable boost, but it is not an automatic aimbot. 3. You Must Test in CREW HQ You cannot just plug the script in and hop into competitive modes expecting miracles. You must go into CREW HQ or MyCOURT with online timing enabled to test, calibrate your MS values, and get used to how the release feels. For everyone sticking with the process: the team and I are working non-stop. Game patches will roll out, our script updates will keep improving consistency, and things will get dialed in further. But for right now, that is the unfiltered truth. Drop your thoughts or questions in the comments below! 📈
1 like • 6d
Can’t lie I’m still using 1.1 and it greens everything as long as you are open and greens fades
0 likes • 6d
Shooting 76 from 3 this year
Panda Green SHOT V2 🐼🟢Early Look + Gameplay
NEW Script Will be here Wednesday, Sep 2nd at 1pm EST! Here: Gameplay + Early Look at what to expect. - https://rumble.com/v7evuzm-panda-green-shot-v2-showcase.html This is Not Setup Video That will come Wednesday !! Stay Tuned
1 like • 9d
@Sachin Patel I shoot 77% from 3 rn
1 like • 9d
@Hezakyah Steele https://www.xbox.com/play/media/UudiV5x4p4 Watch that and tell me it don’t work
🚨 MAJOR UPDATE INCOMING Wednesday : PANDA GREEN SHOT V2! 🐼🟢🔥
We are officially upgrading to Panda Green Shot v2 This Wednesday … packed with highly requested mechanics, brand-new features, and major consistency buffs across the board. What’s Coming in v2: - Tempo Shooting (Overhauled): Tempo is officially back and re-engineered specifically for the new game engine. - Green Shot v2 (Rhythm Shooting on R3): Full rhythm shooting mapped directly to a simple R3 click for instant, high-percentage greens. - Enhanced Button Shooting: Kept everything you loved from v1.2 and fine-tuned the response times. - D-Pad Auto Dribbles: Fluid, automated combo chains mapped right to your D-pad are back. - No Dip Shot: Catch-and-shoot players rejoice—faster release speeds with zero wasted motion on the catch. - Panda Defense: Built-in defensive tracking logic to help you clamp up and shut down dribble gods with ease. Release Timeline: We are aiming to push the official update live this Tuesday or Wednesday. Stay tuned for the official download drop and setup video when it goes live. Drop a 🐼 in the comments with the feature you’re most excited to test! 📈
0 likes • 11d
@Ziggy Cannady 580ms
0 likes • 10d
I’ve been on 1.1 and fades and set shots are almost always green
1-7 of 7
Drickus Conradie
2
4 points to level up
@drickus-conradie-5217
Brapppp

Active 6h ago
Joined Aug 7, 2026
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