Activity
Mon
Wed
Fri
Sun
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Jan
Feb
Mar
Apr
What is this?
Less
More

Owned by Morgan

AI Craft

361 members • Free

🎮 Build, Launch, and Sell Indie Games with AI 🕹️ No coding needed.

Memberships

SKOOL PARTNERS ⭐️🚀

1.4k members • Free

Growth Squad Heroes

265 members • Free

Claude Code Academy

413 members • $9/month

Remote Income School

160 members • Free

Endgame Devs

306 members • Free

Skooly

279 members • $9/month

AI Artist Lab

514 members • Free

‎Skoolyard 🧃

1k members • Free

Vibe Code Guild

43 members • Free

99 contributions to AI Craft
Minesweeper in 45 Seconds with AI!
Minesweeper! Think you can build this classic logic puzzle with just one prompt? The AI: https://claude.ai The Prompt: Create a basic Minesweeper game using HTML, CSS, and JavaScript. The game should have a 10x10 grid of cells. Randomly place 15 mines within this grid. When a cell is clicked, if it's a mine, the game ends and all mines are revealed. If it's not a mine, reveal the cell. If the cell has no adjacent mines, automatically reveal all adjacent non-mine cells (recursive reveal). If the cell has adjacent mines, display the count of adjacent mines. Allow right-clicking to flag a cell. The game is won when all non-mine cells are revealed. Visually, unrevealed cells are grey, flagged cells have an 'F' symbol, mines are red 'X' when revealed, and safe cells show black numbers. Provide all code in a single HTML file.
0 likes • 3h
@Blue Mojo lol yeah I remember just clicking around wondering what all the numbers meant 🤣 .
The First ZERO PROMPT game I received. ORION RUSH
See my other Zero Prompt post for more details...but thought I would share the first zero prompt game I received. Again, I set up the process to do this (just an experiment at the moment that I'm tweaking), but once I have set it all up once now I just receive daily games which is bases of current news or entertainment stories. This one was inspired by Artemis II (and actually before Artemis II got to the moon it started the player whatever distance it was actually from the moon in real time, now that it got there it starts from earth). Its created a flappy bird clone basically, so nothing too exciting or creative, but if you do get to the moon you get to to some surface stuff and the mechanic of starting the player from the location of Artemis II in real time was a neat idea for sure: https://orion-rush-526923614522.us-west1.run.app/ Unlike the HEAT CHECK game in my other post that had an original version and also one I tweaked, this one is just purely the Zero Prompt game as handed over to me without me doing anything apart from publishing it. This is early days of this process and I plan on refining the workflow and method significantly, but the fact that I'm getting playable (and in some cases actually FUN) games created for me without me actually doing anything at this point feels like something of a breakthrough. PS will work on touch screen or PC, however on iphone its very tricky as the game currently doesn't scale it depending on screen size, so iphone gives the player much less space to avoid things.!
The First ZERO PROMPT game I received. ORION RUSH
0 likes • 3h
This is very cool. So is this a bot like NanoBot or OpenClaw that is generating prompts from the news or a Cron job, would love to know more! Love the idea of games being made so quickly they celebrate news worthy events like this. Feels like we are on the 2nd half of that chess board...
Gamification vs Games
I've never successfully created a game (yet!). I build other kinds of software products. But Skool has really made me think about how powerful gamification is. Have any of you incorporated gamification into other types of products?
0 likes • 2d
@Pete Clarke zero prompt? You have me intrigued! Looking forward to the post. I'm seriously impressed by your games so excited to hear how you are approaching things and what your plans are moving forwards. I'll post more about the Telegram Portal in the coming days, I need to work on streamlining the leaderboard integration but I'm happy with the way it's heading.
0 likes • 2d
@Pete Clarke also about the cost of creating these games. I presume mostly you are talking about token costs? If so I have a setup I must get around to sharing that is extremely cheap in comparison to Claude code / Opus and delivers similar results 90% of the time. I actually struggle to use up my token allowance 🤣 .
AI Builds Vampire Survivors in SECONDS! 🤯
Watch AI craft a full Vampire Survivors clone from one prompt, right now! The AI: https://claude.ai The Prompt: Vampire Survivors
0 likes • 2d
@Mor Mou funny you should mention this. I'm working on some generic AI procedural generation algorithms for maps / terrain. It's a little RPG focused at the moment but I get that AI level design in general is a tricky nut to crack. I'll share what my progress in the next few days, it's actually looking pretty cool already 😉 .
🚨 Just a few hours left! (12 UTC)
​Premium​ is going from $9 to $17 today (12 UTC). Once it changes, it changes. If you've been on the fence, now's the time. Lock in at $9 before it's gone. Dropping Today 🎬 HeyGen Course — Course on creating talking cartoon avatar videos 🎮 Reigns & Vampire Survivors — Two advanced one-prompt games 🎮 Mario, Pac-man & Terraria — Three bonus one-prompt games 🕹️ Telegram Games Portal — First 10 premium subscribers get to add their game to the portal (mobile support + leaderboards & achievements integration required) Premium Only Content - Premium Game Prompts - Mario, Pac-man, (Zelda coming soon) - 7-Day Challenge - Valheim Server - HeyGen Course - AI Craft Spellbook (or level 3) This is just the beginning — there's a lot more coming to premium! Example content below: - You get the prompt that created this! - You get a course where you create this!
2
0
🚨 Just a few hours left! (12 UTC)
1-10 of 99
Morgan Page
5
19points to level up
@morgan-page-7313
Game developer / designer and AI enthusiast. Working on my skool community, AI Craft. I want everyone with an amazing game idea to release it!

Active 3h ago
Joined Jan 27, 2026
Powered by