"I'm a busy game dev beginner who’s always wanted to make a game. I'd love to ACTUALLY FINISH tiny games — in small, focused sessions — without getting overwhelmed or taking all my free time."
If the game takes to long, life gets in the way and I don't finish. If the game is too complicated I lose energy and I don't finish. However if I complete little games, its like a energy drink and coffee combined
I've been playing around with grocery tetris. The twist being that some "blocks" are heavier and crush other blocks that are lighter. You are trying to fill up to the line without crushing too much