Activity
Mon
Wed
Fri
Sun
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Jan
Feb
Mar
Apr
What is this?
Less
More

Memberships

Dungeons and Dragons Lovers!

124 members • Free

3 contributions to Dungeons and Dragons Lovers!
Sage, DO NOT READ!!
Hey all, I'm DMing a session for my DND group, which includes Sage hence the title. I have the attached image as my idea for a battle map, which I'm designing as a two story apartment building (top - second floor, bottom - first floor). My idea with the combat is that it is going to be a really shoddily constructed building, so the walls and floors break away when they're messed with. I'm hoping that the fight will start on the second floor, and the party's opponent will be focused on forced movement so as the enemy hits with attacks and pushes the party around, they'll crash through into other rooms, or perhaps into the floor below. I'm trying to specifically think on the mechanics of this, ie should smashing through the walls deal extra damage? should it require a save? should it knock them prone? Looking for any feedback on this and any ideas you might have on implementation or other things to add to make it a fun encounter! Thanks in advance for any ideas!
Sage, DO NOT READ!!
1 like • Oct '25
I always like using the idea of horizontal fall damage so going through walls could be like a d6 and falling through the floor could be an athletic or acrobatics check to keep from falling prone or even a dex save to avoid falling by jumping back. This alos let's the party take advantage of the map if they also have forced movement abilities
I THINK I DID IT!
Behold, the impossible multiclass made powerful and possible at level 6! *I spent all last week making this* Is it good, or horrible? @Sage Crane @Marko Pasha @Rowdy DaRogue
1 like • Oct '25
Bladesinger barbarian with those states work best if you only take two levels in Barbarian. You still get reckless and unarmored AC without raging and you can always use rage as an out of slots or low hp back up. I had a bladesing rouge but I dipped one level of barbarian for the unarmored AC. It's a possible build but you gotta focus on wizard rather than barbarian in 2014 rules
What is your current build for a character your playing?
Hello guys. I am curious to hear what characters you are playing at the moment. I'll start with a short intro to the setting 🙂 I am currently playing in a campaign set in a homebrew world named Usalia. In this 2nd campaign, in this world, this time we are playing in the continent Emerise Empire - a desert land filled with uneasy alliances between great clans and a heavy dose of honor and traditions. And more importantly, a new resource called Unobtanium, which has groundbreaking properties for magical Tech. Something the people of Emerise is not interested in, since it would completely change their way of life. This combination is halting technical progression, wich have left opportunity for outside influences, whom promise power and wealth to the Emperor of Eremise. This is a recipe for nationwide conflict and a legitimate reason for other Clans to challenge the current Emperor for the seat of power. Aight, so. I'm playing a half elf Swashbuckler rouge/warlock. I was not ment to, since I really liked @Sage Crane swashbuckler battlemaster with double bladed scimitar. Alas, at some point in the story, we freed an old spirit from a tomb, and I used that opportunity to get a ginie patrion. Here is the build Rouge (Swashbuckler) 4 lvl. Warlock (ginie) 5 lvl. pact of the chain Invocations: Eldritch mind gift of the ever living ones ( we play with no auto full hp on long rest) Mask of many faces Feats: Lvl 4 rouge - elven accuracy In combat: Plays like a melee rouge. Going in with the spell shadow blade and booming blade and tries to land one good hit, with the help of elven accuracy/advantage from familiar or being on dim light or darkness. That's 4d8 + 2d6 + 8 (and we do like crits) And then move away to try and trigger 2d8 from booming. Out of combat. I'm high charisma with expertise skills to back it up. My little imp buddy is so great for scouting and infiltration. Basically all my spells from warlock goes into infiltration and espionage.
1 like • Oct '25
@Steffen Hansen well the main benefit of the build is using cleave mastery and horder breaker to make three attacks with your one attack if the enemies are grouped right and with eldritch knight extra attack you can use Green Flame Blade for more multi target damage
0 likes • Oct '25
@Steffen Hansen yes and no. Assuming you start a level in fight then 3 levels in ranger. The build starts at level 4 and everything after that is just fighter levels. And as you level up in fighter with eldritch knight, you're just adding onto your damage. With GWM, Assimar transformation if you get the three enemies next to each other two of your attacks is 1d12 + STR + 2xPB and the third is 1d12 + 2xPB. And this is with one attack action
1-3 of 3
Ben Pyles
2
15points to level up
@ben-pyles-3604
Game, Work, Gym, Sleep, Reapeat

Active 61d ago
Joined Sep 30, 2025
Powered by