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The 3D Shortcut

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Stop modeling. Start directing. Master rapid assembly, AI mocap & sims to build high-end 3D visuals for creators at record speed. Join the vault.

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36 contributions to The 3D Shortcut
What's a Realistic Deadline for a 25–40 second shorts Animation?
Hey everyone, quick question. For a 25–40 second animated storytelling video (similar to Zack D Films or Wholesome Wendy, without heavy simulations), what would you consider a realistic production timeline? The deadline? Interested to hear your thoughts.
2 likes • 13d
Hi, I think it depends on the complexity and the quality you're going for, there's a big difference between smooth and satisfying animation and rough and jagged. For 40 seconds, I think first draft can be ready after 3-4 days of full time work, then polish extra ~3 days. If the animation requires complex visuals, with topics you may not be familiar with such as physics, electricity schematics, etc. You have to take research into consideration, also complex simulations, such as water, smoke, fire, etc. Can drastically increase the production time. Even if you use real time solutions for simulations, it's still takes time to set it up properly and make sure it looks good in the scene. Hard to nail it down to a realistic timeline due to different factors, but usually within 2 weeks majority of the animations below 50 seconds can be done
Question
What stage in the animation process takes most of the time ?
1 like • 15d
Character animation, the most difficult and important part of the animation
struggling with pricing and clients
i've been running into a problem lately i honestly have no idea how to price my work and sometimes i'm not even sure how to communicate with clients properly. what would you recommend learning? any advice or small tips?
0 likes • 15d
@Maksim Baruskov the prices fluctuate, depending on what clients you get and market prices, more recently for a generic 3d animation for youtube the price seems to go down
0 likes • 15d
@Maksim Baruskov I would suggest focusing on improving you character animation and camera movement. Try to avoid the clipping, and position the fingers accurately
animation tips
i love making animations but they always end up taking me a month or two to finish u guys got any tips for working faster
1 like • 25d
Depends on the length, if you have multiple characters doing very specific actions, it's going to take quite some time to animate, which is normal. For me it usually takes 1 week to animate 30 seconds. You can check out Mixamo and reallusion mocap packs, that could save you some time. Also AI mocap solutions
characters for Blender
What's the best tool or addon for creating realistic human characters and clothing for Blender?
3 likes • 25d
Character Creator 5, is pretty good but it's quite expensive. Metahumans are free and really good quality directly in Unreal. For clothes I usually either generate the mesh with AI and texture manually, or marvelous designer sim
1-10 of 36
Artur Arepyev
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@artur-arepyev-1230
3D Generalist

Active 6d ago
Joined Mar 7, 2026