Skin Marrow is submitted to the App Store. Waiting on Apple now, 48 hours to weeks. Honest version: it did not one-shot. I thought 2 days, it took 6. 350+ threads back and forth between me, Claude and Codex. I turned the recording off a couple times because I was just stuck on bugs and didn't want to bore you 😂 But I never wrote a single line of code. Not one. What surprised me most: the code was never the hard part. Ideation was. A lot of ideas that felt great died the second I ran a real market check on them. Full build, start to finish, nothing cut 👇 https://youtu.be/basupz-qRmQhttps://youtu.be/basupz-qRmQ Total cost to put an app on the App Store: $99/yr for the Apple developer program. That's it. No course, no tool stack, no agency. And you guys get TestFlight before YouTube does — I'll drop the link here the moment Apple approves 🔥 One line: what's the app you keep almost building? Tell me and I'll tell you which part Claude will actually fight you on. After 304 threads I've got a decent read on where it breaks 💪 p.s. tiny favor as always — a like or a comment on the video really helps with the anti-crickets protocol 😂 p.p.s. if you missed part 1 where we designed the whole thing in Claude Design, it's linked in the description.