Jewellery Rendering
Jewellery is difficult, specially in Blender which doesn’t handle caustics well.
I had to render these in 2view layers, light the stone using masked indirect lighting, and later readjust all lighting & colors in composition, had to add a fake glare light to emulate “Caustic shadow”.
Anyone here with expertise in jewellery rendering?
here is the figma for this project(I use figma as a replacement for PureRef because Figma links can be shared and edited by team also):
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Muhammad Qasim
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Jewellery Rendering
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