This guy has been working on a new plugin for #Grasshopper3d that allows you to run your definitions on a #GPU. The catch? You’ll need to build your Grasshopper graphs using GPU-optimized components instead of the native ones. For this early test, he has used #OpenCL to bring some of Grasshopper’s functionality to the GPU... Ertunc, can you explain a bit further? What does it mean about GH and the way it operates with the CPU or GPU? because solid geometries make Rhino/GH extremely slow... not like curves or surfaces!