Ooga Booga Game Devs
Log In
Community
Classroom
Calendar
Members
Leaderboards
About
Log In
6
Thomas Randall
Aug '24 (edited) •
VALUE
Research System (day10)
This was released as a main channel video.
I wanna get your thoughts on this though for the course though.
Maybe we edit a separate Skool version that just gets straight into the summary without any of the YouTube intro stuff?
Commits:
research station init · bigrando420/game1@e79e674
DEV_TESTING define, :config todo · bigrando420/game1@e67493a
research UI init · bigrando420/game1@8f96561
added EXP item · bigrando420/game1@7ae9138
moved range.c to game layer · bigrando420/game1@0d9473c
research progress bar · bigrando420/game1@043238b
draw_text_with_pivot, added % completion txt · bigrando420/game1@4a76f09
exp item requirement, added exp_vein · bigrando420/game1@a00c846
lock 'C' buildings behind research · bigrando420/game1@ab28321
Edit a separate version for Skool so it's more condensed please
Don't worry about it, happy to watch the YouTube video itself
65 votes
Like
13
4 comments
6
Research System (day10)
powered by
Ooga Booga Game Devs
skool.com/game-dev-grinders-8513
A group for game devs who want to ship great games from scratch in C, while mastering the ancient art of Caveman Programming
3k
Members
0
Online
1
Admin
JOIN GROUP
Suggested communities
The Survival Gardener
Masterclass Academy
Houseplant Enthusiasts
Photography Academy PRIME
The Acting Lab
Build your own community
Bring people together around your passion and get paid.
Get started
Powered by