GPT 5.5 Testindeki Promptlar ve Kodlar
1. Airplane Game (Uçak Oyunu)
Create a single-file HTML5 airplane game using Canvas and vanilla JavaScript. Requirements: - Player controls an airplane with arrow keys (or WASD) and shoots with spacebar - Scrolling parallax background with clouds moving at different speeds - Enemy planes spawn from the right side with varied movement patterns (straight, sine wave, diving) - Bullet system with collision detection - Power-ups: shield, double-shot, and rapid-fire that drop from destroyed enemies - Particle explosion effects when enemies are destroyed - Health bar, score counter, and level progression (enemies get faster/tougher) - Boss fight every 5 levels with a unique attack pattern - Sound effects using Web Audio API (generated, no external files) - Game over screen with restart option and high score saved in memory Focus on smooth 60fps gameplay, satisfying game feel (screen shake, hit flash, juicy animations), and polished visuals.
2. Tank Battle Game (Tank Savaş Oyunu)
Build a 2D top-down tank battle game in a single HTML file using Canvas and JavaScript. Requirements:
- Player tank with tank body rotation (A/D keys) and independent turret aiming (mouse)
- Movement with W/S for forward/reverse, realistic tank acceleration and friction
- Shooting with left-click, projectiles with travel time and ricochet off walls (max 2 bounces)
- Procedurally generated maze-like battlefield with destructible walls
- 3-5 enemy AI tanks with different behaviors: patrol, hunter, sniper
- Enemy AI uses line-of-sight detection and pathfinding to chase the player
- Tread marks left on the ground as tanks move
- Muzzle flash, smoke trails, and explosion effects
- Mini-map in the corner showing tank positions
- Multiple levels with increasing difficulty and new enemy types
- HUD showing health, ammo, score, and current level
Prioritize responsive controls, challenging but fair AI, and a gritty war-game atmosphere with appropriate color palette.
3. Paint Application (Paint Uygulaması)
Create a fully functional paint/drawing application in a single HTML file using Canvas and JavaScript. Requirements:
- Drawing tools: pencil, brush (with adjustable size), eraser, line, rectangle, circle, polygon, and text
- Color picker with RGB/HSL sliders, hex input, and a preset palette of 24 colors
- Brush size slider (1-100px) and opacity slider (0-100%)
- Fill bucket tool with flood-fill algorithm
- Eyedropper tool to sample colors from the canvas
- Layer system with add/delete/reorder/toggle visibility (minimum 3 layers support)
- Undo/redo with at least 50 history states
- Canvas zoom (scroll wheel) and pan (spacebar + drag)
- Shape tools with shift-key constraints (perfect squares, circles, straight lines)
- Symmetry mode (horizontal, vertical, radial) for mirrored drawing
- Export as PNG with transparent background option
- Clean, modern UI with a sidebar for tools and a top bar for color/settings
- Keyboard shortcuts for common tools (B for brush, E for eraser, etc.)
Focus on intuitive UX, smooth drawing performance, and a professional look similar to modern design tools like Figma or Procreate.
4- 3D Oda tasarımı Friends Dizisi
Create an accurate three.js model of the Central Perk coffee shop from Friends. Include nuanced details, warm lighting, and the ability to move about the scene to view all areas of the coffee shop. Find specific details that are included in the set, such as the iconic orange couch, the green armchair, the small wooden coffee tables, the chalkboard menu, the brick walls with hanging artwork, the bar counter with pastry display, vintage posters, string lights, and the front entrance with the Central Perk logo on the window. It should be a true to life accurate replica of what is seen in the set. The lighting should be well done, with no overly dark or washed out areas, capturing that cozy afternoon coffee shop ambiance. Proper rendering, scale and visualization is paramount. Contain the result in a single html file.
5- Tank Battle 3D
Build a 3D third-person tank battle game in a single HTML file using three.js and JavaScript. Requirements:
- Detailed 3D tank model with separate body and turret meshes, rotating tracks, and PBR materials
- Tank body rotation (A/D keys) and independent turret aiming (mouse controls turret yaw and barrel pitch)
- Movement with W/S for forward/reverse, realistic tank acceleration, friction, and suspension physics (body tilts during acceleration/braking and on uneven terrain)
- Third-person camera that follows behind the tank with smooth lerp, mouse look, and collision detection to prevent clipping through walls
- Shooting with left-click, 3D projectiles with travel time, gravity arc, and ricochet off walls (max 2 bounces)
- Procedurally generated maze-like battlefield with 3D walls, destructible structures that break into debris chunks with physics
- Terrain with height variation, grass patches, dirt textures, and scattered props (barrels, crates, sandbags)
- 3-5 enemy AI tanks with different behaviors: patrol, hunter, sniper, each with distinct 3D models and colors
- Enemy AI uses raycasting for line-of-sight detection and pathfinding to chase the player through the 3D maze
- Tread marks as decals left on the ground as tanks move
- Volumetric muzzle flash, smoke trail particle systems, and explosion effects with shockwave and debris
- Dynamic lighting: directional sun light with shadows, ambient occlusion, and point lights for explosions
- Mini-map in the corner (top-down 2D projection) showing tank positions
- Skybox with atmospheric fog for depth and war-zone mood
- Multiple levels with increasing difficulty and new enemy types
- HUD showing health, ammo, score, current level, and crosshair that changes when aiming at enemies
Prioritize responsive controls, challenging but fair AI, realistic 3D tank physics, and a gritty war-game atmosphere with appropriate color palette and post-processing effects (bloom, vignette).
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GPT 5.5 Testindeki Promptlar ve Kodlar
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