The SIX CORE D&D ABILITIES
Adventurers -
Today I’m going to teach you all about THE CORE SIX D&D ABILITIES! Check out THE CPAWX CENTRE FOR PEOPLE WHO CAN'T D&D GOOD AND WHO WANNA LEARN TO DO OTHER TTRPG STUFF GOOD TOO to see all these lessons in video form!
All creatures in D&D have six core abilities that measure their physical and mental characteristics, and THEY ARE:
STRENGTH (STR), which measures physical might - like pushing someone, or lifting something
DEXTERITY (DEX), which measures agility, reflexes, and balance - like pickpocketing someone, or dodging a Fireball spell
CONSTITUTION (CON), which measures health and stamina - like resisting poison, or taking hits without flinching
INTELLIGENCE (INT), which measures reasoning and memory - like recalling lore about a magic spell, or figuring out a difficult riddle
WISDOM (WIS), which measures perceptiveness and mental fortitude - like discerning a person’s mood, or diagnosing an illness
And
CHARISMA (CHA), which measures confidence, poise, and charm - like persuading someone to do something they don’t want to, or deceiving them into thinking they actually want to do it.
Each of the core abilities have an ability score between 1 and 20 (there are exceptions that allow the score to go higher than 20). The higher the score, the better at that specific ability, and all related skills, you’ll be.
And now you know ALL ABOUT THE CORE SIX D&D ABILITIES! Until next time!
CPawx
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Cam Parkes
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The SIX CORE D&D ABILITIES
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