Train AI agents to crush games. (no boring theory) We take SpaceInvaders as a starting ground & go through everything needed for the Reinforcement Learning (RL) pipeline.๐พ
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Carefully structured ~9h course
๐ฆพ We use Godot, the most popular free game engine โ intuitive & if you already know Python it's a perfect fit
๐งฉ Modular AI code โ easily copied for other games or your own crazy 2D/3D envs
๐ก Practice RL without a dead end setup โ Godot is versatile & you can use any RL algorithm with it
๐ซ No ChatGPT โ we cover the deep RL algorithms PPO & BTR
๐งช Methodical training with WandB (a popular data science tool you will learn about)
๐๏ธ The agent sees the game via screenshots โ almost like a human would
๐ No fancy PC needed โ BTR crushes games on potato hardware
๐ Planned: shorter courses for different games, cloud training, exporting games with RL models in them
๐ธ the first 50 members just pay $5/month
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Entry requirements:
-> If you know a bit about programming; you are good to go