The Midjourney to Meshy to Unreal Pipeline took one giant leap to becoming real. The other week I did a concept called Magma Boy to see what I could do with an animated style. Crystal was one of the results. I plugged her into Meshy AI and got a perfect model indicated by a green lit Printable indicator (3D printing) So he we go... here are the results. Took 2 minutes to render this model then apply the texture map which was the same Midjourney image I used to create the model. It doesn't like textures that much. But I am no expert... I have been working with this for about an hour LOL (crazy, right?) I am going to be devloping a stlye that plays to Meshy and unreal's strengths and my own imagination. WIsh me luck.